SaverCraft
A long-running survival server relaunch, including core plugin configuration, gameplay systems, seasonal events, and quality-of-life improvements designed to make returning feel exciting.
Different servers. Different communities. A shared focus on making every part of the experience matter.
From flagship SMP projects to one-off seasonal releases. Every name represents a community I've helped build or improve.
A long-running survival server relaunch, including core plugin configuration, gameplay systems, seasonal events, and quality-of-life improvements designed to make returning feel exciting.
A fantasy-inspired SMP built around custom items, Towny gameplay, progression, and a two-currency economy — with consistent design from menus to gameplay rewards.
I joined AceMC years ago as a Helper, grew into server development and community leadership, and now serve as Co-owner. A project I have grown alongside.
Created recurring monthly crate releases, refreshing the rewards and presentation so each new drop feels distinct while fitting the server’s style.
Developed custom crates and their reward configurations, focusing on a clear, enjoyable in-game opening and reward experience.
Worked as a server developer on custom crates, player events, and ongoing bug identification and fixes to keep the experience running smoothly.
Worked on custom crates and server events, while helping identify and resolve bugs affecting the player experience.
Collaborated with the CozySMP community.
Contributed as a developer, creating crate content and identifying and fixing bugs across the server.
Full-stack development spanning player-facing gameplay features, server configuration, and the underlying systems that keep everything working together.
Worked on dungeon content, in-game events, and bug fixes, helping create more to do while improving the overall experience.